Optifine OptiFine_1.12.2_HD_U_F4 36 mods loaded, 36 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored System Details -Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 440891768 bytes (420 MB) / 872415232 bytes (832 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14. LoaderExceptionModCrash: Caught exception from Let Sleeping Dogs Lie (dogslie)Caused by: : .Configuration.getStringList(Ljava/lang/String Ljava/lang/String [Ljava/lang/String Ljava/lang/String [Ljava/lang/String [Ljava/lang/String )[Ljava/lang/String at me.preInit(LetSleepingDogsLie.java:87) at 0(Native Method) at (NativeMethodAccessorImpl.java:62) at (DelegatingMethodAccessorImpl.java:43) at .invoke(Method.java:497) at .FMLModContainer.handleModStateEvent(FMLModContainer.java:624) at (Unknown Source) at (DelegatingMethodAccessorImpl.java:43) at .invoke(Method.java:497) at .Subscriber.invokeSubscriberMethod(Subscriber.java:91) at .Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at .Subscriber$1.run(Subscriber.java:76) at .concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at .Subscriber.dispatchEvent(Subscriber.java:71) at .Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at .EventBus.post(EventBus.java:217) at .ndEventToModContainer(LoadController.java:218) at .LoadController.propogateStateMessage(LoadController.java:196) at 0(Native Method) at (NativeMethodAccessorImpl.java:62) at (DelegatingMethodAccessorImpl.java:43) at .invoke(Method.java:497) at .Subscriber.invokeSubscriberMethod(Subscriber.java:91) at .Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at .Subscriber$1.run(Subscriber.java:76) at .concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at .Subscriber.dispatchEvent(Subscriber.java:71) at .Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at .EventBus.post(EventBus.java:217) at .LoadController.distributeStateMessage(LoadController.java:135) at .Loader.preinitializeMods(Loader.java:627) at .FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) at .func_71384_a(Minecraft.java:466) at .func_99999_d(Minecraft.java:377) at .Main.main(SourceFile:123) at 0(Native Method) at (NativeMethodAccessorImpl.java:62) at (DelegatingMethodAccessorImpl.java:43) at .invoke(Method.java:497) at .launch(Launch.java:135) at .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows:. Time: 11/26/19 8:47 PMDescription: There was a severe problem during mod loading that has caused the game to fail WARNING: coremods are present: Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) weaponlib (mw_2.0-0.4.1_mc1.12.2.jar) BCModPlugin (backpacks+1.12.2+-+3.5.8.jar) ObfuscatePlugin (obfuscate-0.2.6-1.12.2.jar) IvToolkit (IvToolkit-1.3.3-1.12.jar) DynamicSurroundingsCore (DynamicSurroundings-core-1.12.2-3.5.4.3.jar)Contact their authors BEFORE contacting forge Minecraft Crash Report - Minecraft Crash Report. Attempt Mod Wolf Support - Attempts to add the model support for other modded wolves. Time Before Lie - The time that has to pass before dogs lie down. Range for Dogs to Get Up - The range for the above configuration. This mod is also not compatible with Doggy Talents as they're a full wolf/dog overhaul mod and this, well, isn't.ĭogs Spawn Lying Down - Do dogs spawn into the world lying down if they're already sitting when you enter the world?Įnabled Poses - By default all poses are enabled and randomization approximately 50 different combinations of dogs lying down.ĭogs Get Up For - Dogs can get up from lying position back to sitting position depending on who passes near it. This mod is purely client-side and only requires Minecraft Forge. A bunch of dogs lying down in the various poses available in this modĭespite the name, this mod, in a literal sense, lets dogs that have been left sitting down too long, to actually lie down and get some rest.Īfter having sat for a configurable amount of time, without their owners close by, they will lie down to rest in a random position, and will excitedly jump back to sitting position once their owner gets close to them once more!
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